Carregando agora
Updated on: 05/15/2026
Interserver PvP Analysis

CatCafe + CrimsonHeart vs Void

2-hour event with 14-death elimination rule

This report compares the combined force of CatCafe and CrimsonHeart against Void, using the visible Chaos Tower data from the submitted screenshots.

The key rule changes everything: any player who dies 14 times is removed from the event. Since the event lasts 2 hours, victory is not only about winning duels. It is about death control, protecting high-impact players, forcing enemy carries into repeated deaths and preserving enough strength for the final phase.

CatCafe + CrimsonHeart Void 14 deaths = out 2-hour event Attrition warfare Target control

Critical Event Rule

In a 2-hour event, 14 deaths means that a player can die once every 8 minutes and 34 seconds on average before being eliminated. This makes the fight a long attrition war, not a single burst fight.
14 Deaths = eliminated
2h Event duration
8m34s Average death pace to cap
Focus Remove carries through attrition
Practical rule: allied players with 9+ deaths must play safer. Enemy players with 9+ deaths become priority targets because every additional death brings them closer to elimination.

Strategic Summary

Void has the strongest elite density, with multiple visible Floor 45 players. However, the combined force of CatCafe + CrimsonHeart has enough top-end players, strong mid-tier depth and better combined numbers to contest the fight if they play as one unit.
4 Void Floor 45 players
2 CatCafe Floor 45 players
Depth CrimsonHeart adds pressure
Winnable If played as a coordinated alliance
Neutral read: Void is stronger in elite density. CatCafe + CrimsonHeart can win through coordinated target focus, protecting ICFJ / 左魂No6 / bloodsverd / zzZerk, and forcing Void’s elite core to accumulate deaths over time.

Combined Power Ranking

Ranking based on visible Chaos Tower floor first, then clear time. Rows from CatCafe and CrimsonHeart represent the alliance side, while Void rows represent the opposing side.
# Player Class Guild Server Floor Time Strategic Read
1ICFJBerserkerCatCafeIgnis - Mors4500:50Fastest Floor 45 / alliance win condition
2炒饭BerserkerVoidIgnis - Metus4501:10Elite Void melee carry
3PsychesGunslingerVoidIgnis - Metus4501:15Elite ranged threat
4左魂No6BerserkerCatCafeIgnis - Mors4501:20Second alliance elite carry
5키워DeathbringerVoidIgnis - Metus4501:52High execution threat
6VellahBerserkerVoidIgnis - Metus4501:56Elite frontline pressure
7BuhtsAssassinVoidIgnis - Metus3903:03Pick-off threat
8bloodsverdAssassinCrimsonHeartIgnis - Salus3904:31Main CrimsonHeart pick threat
9zzZerkBerserkerCrimsonHeartIgnis - Salus3904:41Main CrimsonHeart frontline threat
10OddyVanguardCatCafeIgnis - Mors3804:50Durable pressure / frontline stability
11RexiElemental SorcererVoidIgnis - Metus3701:33High-value caster threat
12SchnoodleGunslingerVoidIgnis - Metus3604:06Secondary ranged threat
13FakeBerserkerVoidIgnis - Metus3604:45Secondary frontline threat
14BattleP2wGunslingerCatCafeIgnis - Mors3500:23Fast clear / dangerous support damage
15TheSlothDeathbringerCrimsonHeartIgnis - Salus3401:49Strong mid-high threat
16MELIODuASSDeathbringerCatCafeIgnis - Mors3401:50Good secondary carry
17HabeeBoDivine Caster-Ignis - Metus3401:55Support / caster pressure
18LazerussDeathbringerVoidIgnis - Metus3402:02Secondary execution threat
19JackylNight RangerVoidIgnis - Metus3402:44Backline pressure
20DavidZhDivine CasterCatCafeIgnis - Mors3402:54Support / ranged pressure
21BlackWitcherBerserkerCatCafeIgnis - Mors3403:51Frontline pressure
22EtongTAssassinCatCafeIgnis - Mors3304:36Assassin pick threat
23FushiツDeathbringerVoidIgnis - Metus3103:55Mid-tier pressure
24HygeiaDivine CasterCrimsonHeartIgnis - Salus3104:27Support / caster role
25DanmanVanguardCatCafeIgnis - Mors3104:28Durable frontline

CatCafe + CrimsonHeart Roster

The alliance side combines CatCafe’s elite top-end carries with CrimsonHeart’s additional pressure, assassins and frontline presence. Their win condition is coordination.
# Player Class Guild Server Floor Time Role
1ICFJBerserkerCatCafeIgnis - Mors4500:50Main alliance carry
2左魂No6BerserkerCatCafeIgnis - Mors4501:20Second elite carry
3bloodsverdAssassinCrimsonHeartIgnis - Salus3904:31Assassin pressure / pick threat
4zzZerkBerserkerCrimsonHeartIgnis - Salus3904:41Frontline pressure
5OddyVanguardCatCafeIgnis - Mors3804:50Frontline stability
6BattleP2wGunslingerCatCafeIgnis - Mors3500:23Fast ranged damage
7TheSlothDeathbringerCrimsonHeartIgnis - Salus3401:49Secondary carry
8MELIODuASSDeathbringerCatCafeIgnis - Mors3401:50Secondary carry
9DavidZhDivine CasterCatCafeIgnis - Mors3402:54Support / caster pressure
10BlackWitcherBerserkerCatCafeIgnis - Mors3403:51Frontline pressure
11EtongTAssassinCatCafeIgnis - Mors3304:36Assassin pick threat
12HygeiaDivine CasterCrimsonHeartIgnis - Salus3104:27Support / caster role
13DanmanVanguardCatCafeIgnis - Mors3104:28Durable frontline
14GallenVanguardCrimsonHeartIgnis - Salus3000:40Frontline / pressure
15KrakenDestroyer-Ignis - Salus3000:42Frontline / pressure
16FANTASYAssassinCatCafeIgnis - Mors3000:41Assassin / pick pressure
17PorohDeathbringerCatCafeIgnis - Mors3000:46Pressure / execution
18SkitzoAssassinCrimsonHeartIgnis - Salus2802:33Assassin pressure
19ANDARFEELAssassinClawsome / CatCafeIgnis - Mors2501:16Assassin / pick pressure
20RumeliAssassinCatCafeIgnis - Mors2202:48Volume / pick pressure
21BankotsuDivine CasterClawsome / CatCafeIgnis - Mors2203:59Support / caster pressure
22JaceDivine CasterCrimsonHeartIgnis - Salus2203:53Support / volume
23TrayaSLDivine CasterCrimsonHeartIgnis - Salus2204:05Support / volume
24UshiøDivine CasterCatCafeIgnis - Mors2103:52Support / volume
25MrsBondDivine CasterCrimsonHeartIgnis - Salus2104:31Support / volume

Void Roster

Void has the strongest elite cluster in the matchup. The main danger is allowing all of their Floor 45 players to fight freely at the same time.
# Player Class Guild Server Floor Time Role
1炒饭BerserkerVoidIgnis - Metus4501:10Elite melee carry
2PsychesGunslingerVoidIgnis - Metus4501:15Elite ranged damage
3키워DeathbringerVoidIgnis - Metus4501:52Execution threat
4VellahBerserkerVoidIgnis - Metus4501:56Elite frontline
5BuhtsAssassinVoidIgnis - Metus3903:03Pick-off threat
6RexiElemental SorcererVoidIgnis - Metus3701:33Caster pressure
7SchnoodleGunslingerVoidIgnis - Metus3604:06Ranged pressure
8FakeBerserkerVoidIgnis - Metus3604:45Frontline pressure
9HabeeBoDivine Caster-Ignis - Metus3401:55Support / caster pressure
10LazerussDeathbringerVoidIgnis - Metus3402:02Execution pressure
11JackylNight RangerVoidIgnis - Metus3402:44Backline pressure
12FushiツDeathbringerVoidIgnis - Metus3103:55Mid-tier pressure
13LatvikAssassinVoidIgnis - Metus3000:41Assassin / pick pressure
14HomicidesAssassinVoidIgnis - Metus3000:43Assassin / pick pressure
15PervyElemental SorcererVoidIgnis - Metus3000:48Caster pressure
16GreeðDivine CasterVoidIgnis - Metus3002:16Support / caster pressure
17DemonesAssassinVoidIgnis - Metus2501:23Assassin / volume

Target Priority Against Void

The alliance cannot allow Void's elite core to fight freely. The main goal is to force death stacks on their top players and reduce their ability to dictate the fight.
Priority Target Guild Reason Plan
1 Psyches Void Elite ranged damage threat. Pressure early and prevent free backline damage.
2 炒饭 Void Elite Berserker and one of Void's main carries. Do not duel randomly; focus with coordinated pressure.
3 키워 Void High execution threat. Track positioning and deny isolated kills.
4 Vellah Void Elite frontline pressure. Control movement and punish overextension.
5 Buhts Void Assassin pick-off threat. Protect support and avoid backline gaps.
6 Rexi Void High-value caster threat. Interrupt, pressure and prevent free casting.
Key rule: once any Void elite player reaches 9+ deaths, that player becomes the main target. Removing one elite carry changes the entire balance of the fight.

Death Control Plan

The alliance must avoid feeding early deaths. Strong players should not be allowed to reach danger zones too soon, while Void players near the elimination cap must be hunted aggressively.
Deaths Status Recommended Behavior Objective
0 ~ 5 Safe Player can participate normally. Maintain pressure.
6 ~ 8 Warning Play grouped and avoid unnecessary dives. Prevent death streaks.
9 ~ 11 Danger Play safer, avoid frontline trades. Avoid reaching the elimination zone.
12 ~ 13 Critical Do not trade directly. Stay protected. Avoid being removed from the event.
14 Out Player is removed from the event. Permanent loss for the remaining duration.

2-Hour Game Plan

CatCafe + CrimsonHeart should treat this as a long attrition fight. The goal is to survive the early pressure, force death stacks on Void's elite core and enter the final phase with more key players alive.
Phase Time Main Objective Alliance Action
Opening 0 ~ 20 min Map pressure and avoid free deaths Stay compact, protect carries and do not overchase Void assassins.
First Pressure 20 ~ 45 min Start forcing deaths on Void carries Focus Psyches, 炒饭, 키워 and Vellah depending on positioning.
Mid Event 45 ~ 80 min Control death count Pull back alliance players with high deaths and hunt Void players above 8 deaths.
Final Pressure 80 ~ 110 min Remove players near 14 deaths Full focus on any Void elite player close to elimination.
Last Minutes 110 ~ 120 min Preserve advantage If ahead, avoid unnecessary trades and protect surviving carries.

Final Verdict

Void has the stronger elite density, but CatCafe + CrimsonHeart have enough combined firepower and depth to win if they play as a coordinated alliance. The key is not to take random isolated fights.
Void Stronger elite density
CatCafe + Crimson Better combined pressure
Win Condition Attrition, focus and death control
Strategic conclusion: CatCafe + CrimsonHeart can win if they protect ICFJ and 左魂No6, use bloodsverd and zzZerk to punish weakened targets, and force Void's Floor 45 core to accumulate deaths.
Main danger: if the alliance splits, overchases or lets Void fight with all elite carries free, Void becomes heavily favored. The alliance must fight compact, track deaths and rotate focus intelligently.